University of Utah
Computer Science B.S. 2019 - 2023
Beijing City University
Architecture Design 2017 - 2018
Programing: C++, Python, Java
Database: SQL, Neo4j
Framework: React, NextJS
Graphic API: WebGL & OpenGL
Game Engine: Unity, Unreal, Godot
Scientific Computing and Imaging Institute, University of Utah
Use front‑end tools to analyze human sensitivity to different computer diagrams and annotations. Full‑stack development of survey web pages, and data analysis of data on SQL using Python.
School of Computing, University of Utah
I was a TA for CS1400, CS1020 and CS4600, which taught entry-level programming with Python and graphics with WebGL, respectively. Primary responsibilities include: grading, holding office hours to answer students' questions, presenting lab materials, etc.
Center for Science & Mathematics, University of Utah
I used to work as an LA for Calculus. Primary responsibilities include working with the course instructor to improve the course material, hosting the lab and regularly attending teaching seminars.
Unity Engineer Internship
Frontend Team, Vutility
The information obtained using the API provided by the backend team is deserialized and presented to the client using Doozy.
Udacity Nanodegree of C++
Neo4j Certified Professional
Certification ID: 17183392